Showing posts with label compositing. Show all posts
Showing posts with label compositing. Show all posts

Real World Compositing with Adobe Photoshop CS4 Review

Real World Compositing with Adobe Photoshop CS4
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Real World Compositing with Adobe Photoshop CS4 ReviewThis is really an instruction manual on how to sell a book with a misleading title and virtually no useful content for a hefty price. I kept waiting for the authors to quit wasting time and actually get to the "Industrial-strength Imaging Techniques" promised on the cover. It never happened. After 200 pages of filler, there are a few actual examples of compositing, but nothing you couldn't readily find online for free. A complete disappointment, especially considering it's published in association with Adobe Press. Some free advice for Adobe Press: before you put your name on it, try passing it by one of your editors, eh?
Real World Compositing with Adobe Photoshop CS4 OverviewIn Real World Compositing with Adobe Photoshop CS4, Photoshop experts Scott Valentine and Dan Moughamian explain the key elements involved in planning and executing a composite imaging project. Readers will learn about the importance of the planning process, including tips on how to develop creative ideas and stay organized as their project evolves. In addition, they will pick up vital techniques for acquiring and perfecting source images in Photoshop CS4, before bringing them together as a seamless composite. The powerful new 3D features found in the Extended edition are also discussed as part of a 2D-3D workflow.Serious photographers and digital artists wishing to produce photo-realistic imagery or surrealistic artwork by blending—or compositing—multiple images and light sources can learn all they need to know right here. Building from the reader's existing skill set of Photoshop fundamentals, the authors provide detailed examples and explanations that cover the newest features in Photoshop CS4 and also utilize a variety of tools and software applications.More than just a Photoshop guide, this book takes a holistic approach, instructing readers on photographic planning and techniques, key design concepts, visual perception, and robust image editing techniques. This is an increasingly popular approach which requires the digital artist to become more involved in the presentation and concept of their images. Real World Compositing with Photoshop CS4 delivers the information readers need, to produce the best possible composite imagery.

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Mastering Blender Review

Mastering Blender
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Mastering Blender Review
I am a Blender wannabe. I know I'll never be anything more than a tinkerer with it and I certainly don't have the artistic ability to do anything serious with it. Blender is an open source, free 3D program with an impressive list of capabilities. In fact, Blender rivals commercial programs costing thousands of dollars.
"Mastering Blender" is the third Tony Mullen book I've read and it is as impressive as the first two. But Mullen's books are aimed at people who are actually quite proficient with Blender. As Mullen puts it, he is writing for "intermediate and advanced" Blender users. If you've attempted to use Blender, you'll immediately recognize that even achieving the intermediate stage of proficiency requires many hours of learning and doing.
That said, there is nothing that prevents the patient novice Blender user from reading, looking at the pictures and, in my case, gasping both at what Blender can do and at the people like Mullen who can do it.
The first chapter is actually helpful to inexperienced users, as it describes how you can gain control of the Blender interface.
After that, it is strictly for the more advanced and capable user. Sculpting and Retopo Workflow explores sculpting; Creating Realistic Images with UV Textures and Node-Based Materials covers texturing snd then Mullen moves into Video Compositing, which is a Blender feature I didn't know existed.
The next six chapters cover scripting Blender with Python, another revelation, and mastering the Blender Game Engine.
Mullen appears to be one of the most knowledgeable Blender users on the planet. His writing style tends to be matter of fact and very straight-forward. His coverage of each of his subject areas is very thorough. There are many large and clear illustrations.
Overall, though it is highly doubtful that I will personally ever be able to use these Blender capabilities, I really enjoyed learning about them through Mullen's ably crafted book.
Jerry
Mastering Blender OverviewBlender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You'll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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