Showing posts with label interface design. Show all posts
Showing posts with label interface design. Show all posts

Big Money For Your Iphone Apps: The Beginner Techie's Easy Guide On How To Make Iphone Apps With Tips On Iphone App Marketing So You Can Sell Your Cool Apps For Some Serious Cash Review

Big Money For Your Iphone Apps: The Beginner Techie's Easy Guide On How To Make Iphone Apps With Tips On Iphone App Marketing So You Can Sell Your Cool Apps For Some Serious Cash
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Big Money For Your Iphone Apps: The Beginner Techie's Easy Guide On How To Make Iphone Apps With Tips On Iphone App Marketing So You Can Sell Your Cool Apps For Some Serious Cash ReviewThe frase "Techie" implies some valuble info in the book. There is NONE. I read the book in less then 1 hour and learn nothing. It is all vage, no specifics. So NOT worth the money!!!Big Money For Your Iphone Apps: The Beginner Techie's Easy Guide On How To Make Iphone Apps With Tips On Iphone App Marketing So You Can Sell Your Cool Apps For Some Serious Cash OverviewIt's the latest money-making trend in the tech world and every iPhone app developer out there is cashing in on the craze! Iphone app developers are so in-demand nowadays and they're making millions of dollars from their creations. Do you have the knack to develop cool apps which appeal to the mass market? What you do as a developer is design apps for the iPhone. Your apps can work exclusively for the iPhone and not for any other mobile device. You can then decide to earn from your designs by distributing them through the Apple site or sell them on your own website. If you are an amateur developer but think you can learn how to make awesome iPhone apps which other people may need or like and are very interested to make money out of your designs, then you will find this guide very helpful to you. This book is both a how-to guide and a business guide where you will get basic tips on1. How to create iPhone applications2. Creating custom applications for others3. How to market your iPhone appsPlus more very important details which you will need to help you cash in big-time on the latest Iphone craze!

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Distinctive Design: A Practical Guide to a Useful, Beautiful Web Review

Distinctive Design: A Practical Guide to a Useful, Beautiful Web
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Distinctive Design: A Practical Guide to a Useful, Beautiful Web ReviewThe purpose of this book is to discuss what makes for good web designs. Much of it is closely related to material on design principles for other media, such as the printed page as for most cases, good design is good design. The author takes another step with respect to web design and discusses topics particular to the web, though, such as how a page appears in different browsers, the effect of add-ins and third party applications, and also spends a good amount of time discussing web design for the latest devices such as mobile, smaller screens, etc.
The topics/chapters are well laid out, the book is easy to read, and the author does a great job at covering the various principles and concepts of good design. Is there unique content to the book? Not really; there are lots of other good books on design out there but this compares favorably with them. It is a good all-in-one reference and I felt it is a useful and practical read - for laymen like me it has a bunch of good ideas. I've read most of them before but it is always good to have a refresher, and just reading the text gives me pointers and reminders of things to make sure I incorporate.
There is an emphasis on making pages user-friendly and ensuring you convey the proper message of the page. It's a practical book. As I mentioned before, the author also emphasizes designing for the latest devices - smart phones, etc., which have a more limited screen space and you have to make sure your message is effective and communicates properly. As another reviewer stated, this is not a book with ready-made templates to try out, or stuff that gets you started right away on a ready-to-go web site. It is a book filled with concepts and principles of good design, applied to the web and as such, the author has written a very useful book.Distinctive Design: A Practical Guide to a Useful, Beautiful Web OverviewLearn to produce a web site that stands out from the crowd
One of the web designer's greatest challenges is to create a site distinctive enough to get noticed among the millions of sites already on the web. This book examines the bond between code, content and visuals to guide you through the factors that increase your design's visibility, usability and beauty. Using this practical advice, even web designers who lack strong artistic skills can develop super sites that strengthen the message and stand out from the crowd.
Most books focus primarily on graphic design principles; this one shows you how to maximize and prioritize every design decision to help your site achieve its primary purpose: showcasing your content and services
Explores the bond between code, content and visuals to guide you through the factors that increase your design's visibility, usability and beauty
Enables even artistically challenged web designers to create elegant, functional layouts that attract visitors and are user-friendly

Every web designer can benefit from this practical advice on creating an informative, attractive, easy-to-use site that gets noticed.

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Building Enterprise Taxonomies Review

Building Enterprise Taxonomies
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Building Enterprise Taxonomies ReviewStewart has written a book that pulls together concepts, terminology and processes for folks who need to organize digital information, and he does it in a beautiful publication -- great layout, readable text and plenty of illustrative graphics. Topics span a comprehensive range of interrelated issues, from findability and controlled vocabularies, to taxonomies and ontologies. Important terms are highlighted in bold throughout. The material has been carefully researched over the past few years and presented in earlier forms as lectures in a series of university courses. Chapters are supported by extensive bibliographic notes, as well as an Index that practices what the book preaches -- that terms are polysemic (look it up here!) and that the first problem for the knowledge worker is disambiguation -- or clarifying which concept is intended when several are possible. Add in the pervasive humor, and you have a text that students should find to be an excellent learning tool.Building Enterprise Taxonomies Overview
Taxonomies have been fundamental to organizing knowledge and information for centuries. Now they are the backbone of well organized information systems and the lynchpin of findability in an online world. This book is the first taxonomy primer to present how to design, create, apply and maintain structured vocabularies, including taxonomy, thesauri, ontology and folksonomy, specifically for digital information. This comprehensive and accessible guide explains how to make sure both content creators and content consumers are speaking the same language. (Second Edition)

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Android Apps Marketing: Secrets to Selling Your Android App (Que Biz-Tech) Review

Android Apps Marketing: Secrets to Selling Your Android App (Que Biz-Tech)
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Android Apps Marketing: Secrets to Selling Your Android App (Que Biz-Tech) ReviewThis book has factual errors. It has been converted from a book about Apple and Apple's iTunes App Store to a book about Google and Google's Android Market app store, but not proof read by someone familiar with the Android Market after that conversion was done. It gets things wrong like the sections of the app store and saying that Google approves your app before it is posted. Apple approves your app, but with Google's app store your app is posted immediately, so you can see how mistakes like this crept in.Android Apps Marketing: Secrets to Selling Your Android App (Que Biz-Tech) OverviewThe Easy, Complete, Step-by-Step Guide to Marketing Your Android Apps!There are huge profits to be made in selling Android apps! But with more than 70,000 apps now available, posting your app to the Android Market is no longer enough. You need to market your app effectively. Don't know much about marketing? Don't worry: This book gives you all the step-by-step help you'll need. Top app marketing consultant Jeffrey Hughes walks you through building a winning marketing plan, crafting highly competitive apps, choosing your message, building buzz, and connecting with people who'll actually buy your app. Packed with examples, this book makes Android apps marketing easy! You'll learn how toIdentify your app's unique value, target audience, and total message

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Designing Web Interfaces: Principles and Patterns for Rich Interactions Review

Designing Web Interfaces: Principles and Patterns for Rich Interactions
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Designing Web Interfaces: Principles and Patterns for Rich Interactions ReviewIf you are brand spanking new to web design, and have never coded a single site, you may want to hold off on this book for a minute. I'm not saying it is not for beginners, because it is. Those new to HTML and CSS may want to get the hang of that before jumping into incorporating Ajax and JavaScript along with advanced CSS techniques.
Who is it for? I would recommend this book for art directors, project managers, web designers (all levels), interactive designers, DVD menu designers (though not directly related, you can still take away some important aspects or "patterns"), and especially those that design online training modules (we all know how dull they can be.) Like the DVD menu designers I mentioned above, I think Flash designers can benefit greatly, as well. Though the book is not directly geared toward Flash design, the patterns and "anti-patterns" talked about can easily be used when designing for a Flash experience.
The layout of the book is broken up into the 6 "principles" described in the product description of this book. The sections "Make It Direct" and "Stay on the Page" are by far the two largest sections, for they are the most important of the 6. "Keep it Lightweight" is the shortest section/principle, but by no means is rushed or glossed over. It poses some great design ideas to keep it intuitive, discoverable and keep you from designing 'mouse traps.'
In order to get the most out of this book, you would have to have designed a web site before reading this book. If you are a project manager or art director in charge of a team designing a web site (but not a web designer yourself), it would benefit you greatly to have a general understanding of web design, HTML, what Ajax is, CSS, cross-browser compatibilities, and Javascript. If you are just managing a team, you do NOT have to know how to code these languages/techniques, but in order to really benefit form this book, it would be better if you generally know what each does.
This book could also help bridge the gap for some managers by equipping them with the correct terminology of web design. Just speaking the language of user interface design can help speed up the time it takes to turn your directions into an interface that works the way you intended.
The book is detailed and to the point of the benefits of discoverability and weighing your options in the case of just how intuitive you need to make the interface. This book does not read like a my-way-or-the-highway kind of book. Scott mentions the potential pitfalls, disadvantages and possible alternate scenarios that depend on your interactive goals as set by the audience visiting your site.
A good number of the examples are from Yahoo! and Netflix sites (because Scott used to work for Yahoo! and now works for Netflix), but I never once felt like it was an advertisement for either one. He manages to spread the love around and uses examples from the Gap, iPhone, blogs, Google, Amazon, and others.
In short, the book is an easy read, something that one could go through in a long weekend. There are screenshots and visual examples on virtually every page, so in no way are we left to imagine the event happening. Multiple screenshots are taken when the event happens over the period of several steps. There is even a couple free companion web sites that will show the screenshots in a larger format than the book would allow. While reading the book, you will undoubtedly have many 'ah ha!' moments, or times when you rush to check your previously-designed web sites to see if you need to make a correction to your interface (admit it, we all do.)
I highly recommend this book for anyone that designs interfaces, even if they are for mp3 players, touch screens for electronics, or those interactive lobby displays. We all need some help in the area of user interface design.
***NOTE: there is NO code in this book. This the theory of designing user interfaces for the web, NOT the code.Designing Web Interfaces: Principles and Patterns for Rich Interactions Overview
Want to learn how to create great user experiences on today's Web? In this book, UI experts Bill Scott and Theresa Neil present more than 75 design patterns for building web interfaces that provide rich interaction. Distilled from the authors' years of experience at Sabre, Yahoo!, and Netflix, these best practices are grouped into six key principles to help you take advantage of the web technologies available today. With an entire section devoted to each design principle, Designing Web Interfaces helps you:

Make It Direct-Edit content in context with design patterns for In Page Editing, Drag & Drop, and Direct Selection
Keep It Lightweight-Reduce the effort required to interact with a site by using In Context Tools to leave a "light footprint"
Stay on the Page-Keep visitors on a page with overlays, inlays, dynamic content, and in-page flow patterns
Provide an Invitation-Help visitors discover site features with invitations that cue them to the next level of interaction
Use Transitions-Learn when, why, and how to use animations, cinematic effects, and other transitions
React Immediately-Provide a rich experience by using lively responses such as Live Search, Live Suggest, Live Previews, and more

Designing Web Interfaces illustrates many patterns with examples from working websites. If you need to build or renovate a website to be truly interactive, this book gives you the principles for success.


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A Project Guide to UX Design: For user experience designers in the field or in the making Review

A Project Guide to UX Design: For user experience designers in the field or in the making
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A Project Guide to UX Design: For user experience designers in the field or in the making ReviewA Project Guide to UX Design is a book that defines the micro and macroscopic views of user experience design and its role in the project life cycle. Russ and Carolyn do a great job of reiterating what the core of user experience design is as well as identifying the different roles that utilize it. The book covers a lot of ground and takes a transcendental approach of showing the underlying purpose for each role in order to promote a synthetic comprehension of user experience design as opposed to shallow memorization.
The main target audience of the book are Information Architects, Interaction Designers, User Researchers, and other project stakeholders (Business Analysts, Content Strategists, Copywriters, Visual Designers, and Front-end Developers).
To make the contents more inviting, I've created an enclosing outline to provide abstract classifications for several groups of chapters. Each number represents the number of pages in each chapter:
+ Introduction
- Chapter 1: The Tao of UXD (8)
- Chapter 2: The Project Ecosystem (29)
+ Business Perspective
- Chapter 3: Proposals for Consultants and Freelancers (15)
- Chapter 4: Project Objectives and Approach (10)
- Chapter 5: Business Requirements (15)
+ Research
- Chapter 6: User Research (26)
- Chapter 7: Personas (13)
- Chapter 8: User Experience Design and SEO (17)
+ Information Architecture / Interaction Design
- Chapter 9: Transition from Defining to Designing (18)
- Chapter 10: Site Maps and Task Flows (17)
- Chapter 11: Wireframes and Annotations (17)
- Chapter 12: Prototyping (15)
- Chapter 13: Design testing with Users (25)
- Chapter 14: Transition: From Design to Development and Beyond (10)
The book also contains frequent references to books, online resources, and user experience groups and authors throughout as opposed to an Appendix or a 'For further reading' section nested in the back. This helps to drive home the thoughts as you read them, rather than 'when you are finished'.
As an aspiring user experience professional, I do believe that this book is worth owning, reading, and referencing as a compass to create effective user experience in any project setting.A Project Guide to UX Design: For user experience designers in the field or in the making Overview"If you are a young designer entering or contemplating entering the UX field this is a canonical book. If you are an organization that really needs to start grokking UX this book is also for you. " -- Chris Bernard, User Experience Evangelist, MicrosoftUser experience design is the discipline of creating a useful and usable Web site or application—one that's easily navigated and meets the needs of both the site owner and its users. But there's a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, project management skills, and business savvy. That's where this book comes in. Authors Russ Unger and Carolyn Chandler show you how to integrate UX principles into your project from start to finish.• Understand the various roles in UX design, identify stakeholders, and enlist their support• Obtain consensus from your team on project objectives• Define the scope of your project and avoid mission creep• Conduct user research and document your findings• Understand and communicate user behavior with personas• Design and prototype your application or site• Make your product findable with search engine optimization• Plan for development, product rollout, and ongoing quality assurance

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An Introduction to Search Engines and Web Navigation Review

An Introduction to Search Engines and Web Navigation
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An Introduction to Search Engines and Web Navigation ReviewThe first chapters of the book provide an extensive introduction to search engines and navigation. No formal prerequisites are required; any Web enthusiast will enjoy reading the book. These chapters comprise of background and history of the Web, navigation and searching, search engine architecture and different types of search engines. In addition to the basics, additional topics covered are navigation (aka surfing), the interplay between search and navigation, Web data mining, personalization, the mobile web, social networks, collaborative filtering and Weblogs (aka Blogs).
The book goes far beyond simple searching and navigation; it provides a comprehensive overview of the current research fronts in areas related to Web search engines and navigation.
The text is highly readable with a large number of illustrations and examples. It can serve as an excellent textbook both for an introductory and a more advanced course of Web search and navigation. Each chapter starts with a listing of objectives and ends with a set of exercises relevant to the topics covered in the chapter. Students will especially benefit from the non-technical descriptions and clear explanations of the concepts.
The book is also a great reference source for researchers and IT professionals: it includes 410 references to articles, and 202 references to Web pages and resources. I highly recommend the book.
An Introduction to Search Engines and Web Navigation OverviewThis book is a second edition, updated and expanded toexplain the technologies that help us find information on the web. Search engines and web navigation tools have become ubiquitous in our day to day use of the web as an information source, a tool for commercial transactions and a social computing tool. Moreover, through the mobile web we have access to the web's services when we are on the move. This book demystifies the tools that we use when interacting with the web, and gives the reader a detailed overview of where we are and where we are going in terms of search engine and web navigation technologies.

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Search Patterns: Design for Discovery Review

Search Patterns: Design for Discovery
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Search Patterns: Design for Discovery Review"There's no shortage of problems with search today," says Peter Morville at the end of Search Patterns, his most recent book. Throughout the book, Morville chronicles the challenges of search and effectively communicates the best practices of building usable search experiences. While the book more than adequately accomplishes it's stated goal -- to foster greater cross-disciplinary collaboration by increasing search literacy -- it would have been an even better book if the author had proposed more of his own innovative solutions to search's problems.
In the preface Morville sets out to tear down the walls between disciplines, and at this he succeeds. From user psychology to technical considerations to the specific components of the user interface, Search Patterns has something for everyone involved in implementing search.
The first two chapters lay the groundwork for the rest of the book, discussing both why people search and the individual components that make up search. The book is in full swing by chapter three where Morville discusses user behavior, elements of interaction, and -- my personal favourite -- the principles of design.
In talking about design principles, Morville describes search both as a conversation and a jazz-like improvisation. He urges the architect to make search an easy, simple process to initiate, followed by a progressively more sophisticated toolkit that enables users to iteratively refine their query. He argues for a no-suprises approach to the user interface in which valuable options are highly visible and elements of interaction are easily predictable. Many of the principles are applicable to a much broader context than search alone, but that only stregthens their merit.
The real heart of the book is chapter four, which looks at 10 design patterns over 50 pages. It considers the obvious patterns -- autocomplete, faceted navigation, advanced search -- as well as more disparate groupings like federated search and personalization. I was disappointed that the patterns only summarised existing conventions rather than challenging any bad habits. And while this chapter does consume 30% of the book by page count, it manages to stay at a very high level, even to a fault. I would have preferred more permutations and analysis of the cornerstone patterns, such as faceted navigation, while spinning some of the less well-defined patterns into chapters of their own for more consideration.
However, the lack of innovative solutions or granular analysis is quelled by the wealth of thought-provoking examples throughout the book, with an especially high concentration of desktop, mobile, and even kiosk visuals in chapter five.
The final chapter of the book is a forward-looking vision of what search could look like in the distant future, as well as what it probably won't look like (sorry, no "knowledge navigator" robot assistants). While an enjoyable thought exercise, I would have preferred more concrete insights into the near-future possibilities for search (collaborative, task-oriented searching, for example).
Despite a lack of new ideas, Search Patterns is a must-read for everyone collaborating on a search application. It will give your team of designers, engineers, and business stakeholders a common vocabularly and greater awareness of the many sides of search.
Morville ends the book -- as I will end this review -- by urging the reader to get to work on making search better: "For every unsolved problem," he says, "there are countless instances in which we know the solution, but nobody has bothered to implement it. Discipline and attention to detail would go a long way toward improving the world of search."
You should get started by reading this book.Search Patterns: Design for Discovery OverviewSearch is among the most disruptive innovations of our time. It influences what we buy and where we go. It shapes how we learn and what we believe. In this provocative and inspiring book, you'll explore design patterns that apply across the categories of web, ecommerce, enterprise, desktop, mobile, social, and real-time search and discovery. Filled with colorful illustrations and examples, Search Patterns brings modern information retrieval to life, covering such diverse topics as relevance, faceted navigation, multi-touch, personalization, visualization, multi-sensory search, and augmented reality.




By drawing on their own experience-as well as best practices and evidence-based research-the authors not only offer a practical guide to help you build effective search applications, they also challenge you to imagine the future of discovery. You'll find Search Patterns intriguing and invaluable, whether you're a web practitioner, mobile designer, search entrepreneur, or just interested in the topic.

Discover a pattern language for search that embraces user psychology and behavior, information architecture, interaction design, and emerging technology
Boost enterprise efficiency and e-commerce sales
Enable mobile users to achieve goals, complete tasks, and find what they need
Drive design innovation for search interfaces and applications


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No Code Required: Giving Users Tools to Transform the Web Review

No Code Required: Giving Users Tools to Transform the Web
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No Code Required: Giving Users Tools to Transform the Web ReviewThis book is simply a collection of essays. There's nothing wrong with that. However, my frustration is with the discrepancy between expectation and reality. Perhaps I expected too much? Maybe. I stumbled across this book, skimmed a few portions using "search inside", and read a few quick reviews. I got very excited as I thought I'd discovered some great new tools. At the same time, I wondered how in the world I'd never heard of these things when they appeared to be so useful! I was a little taken aback by the $40 price tag for a Kindle edition, but felt confident that the end result would be more than worth it.
I was extremely disappointed to discover that the vast majority of tools listed in this book are not available. This doesn't seem to correspond very well to the subtitle: "Giving Users Tools to Transform the Web". The majority of items listed are either unavailable or only available to people within select groups (MIT for example).
If you'd like to learn about some of the great tools that may some day be part of our daily computing, this may be the book for you. If you want to find tools that will help you today, I'd suggest you skip this one.No Code Required: Giving Users Tools to Transform the Web Overview
Revolutionary tools are emerging from research labs that enable all computer users to customize and automate their use of the Web without learning how to program. No Code Required takes cutting edge material from academic and industry leaders - the people creating these tools -- and presents the research, development, application, and impact of a variety of new and emerging systems.

*The first book since Web 2.0 that covers the latest research, development, and systems emerging from HCI research labs on end user programming tools


*Featuring contributions from the creators of Adobe's Zoetrope and Intel's Mash Maker, discussing test results, implementation, feedback, and ways forward in this booming area


*Companion Web site features video demonstrations of each system


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Undercover User Experience Design (Voices That Matter) Review

Undercover User Experience Design (Voices That Matter)
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Undercover User Experience Design (Voices That Matter) ReviewIn the past few years, I have read many UX books, and most of them were either extremely boring or very badly written, so I approached this one with a lot of cynicism. Luckily, it is neither boring nor badly written: it actually has a very good pace, talks about most aspects of User Experience just in the right length, and maintains a tone throughout that relaxes you and makes you feel that you're actually doing something that you enjoy.
The authors maintain the position that some UX work in design is better than none, and show ways how research, design and production can be influenced by User Experience work (performed by you, the reader) without big budgets or a sense of perfectionism.
Having worked in various companies large and small for UX teams both successfully and unsuccessfully, I found that the relaxed approach by the authors resonated with me. It's a bit like books by Steve Krug, but less descriptive in what needs to be done. "Undercover User Experience Design" rather gives you a range of possibilities to tackle problems along the way, and it's up to the user which one to pick. The book quite masterfully describes the techniques with just the right amount of detail: if you're okay with a bit of uncertainty, you can probably do the exercises straight away, but if you're a bit anxious because you've never done it before, the book gives you plenty of leads to follow up on.
I rarely recommend a book for both beginners in UX and seasoned professionals, but I felt that it spoke very well to both parties: beginners get a 5-star introduction into what can be done, a bit of how-to as well, while professionals can use it as a quick-reference guide in case they hit a snag somewhere in their projects.
Oh, and it's under 200 pages, which makes it much more likely for you to actually read ;-)Undercover User Experience Design (Voices That Matter) OverviewOnce you catch the user experience bug, the world changes. Doors open the wrong way, websites don't work, and companies don't seem to care. And while anyone can learn the UX remedies usability testing, personas, prototyping and so on unless your organization 'gets it', putting them into practice is trickier. Undercover User Experience is a pragmatic guide from the front lines, giving frank advice on making UX work in real companies with real problems. Readers will learn how to fit research, ideation, prototyping and testing into their daily workflow, and how to design good user experiences under the all-too-common constraints of time, budget and culture.

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