Showing posts with label mobile devices. Show all posts
Showing posts with label mobile devices. Show all posts

Big Money For Your Iphone Apps: The Beginner Techie's Easy Guide On How To Make Iphone Apps With Tips On Iphone App Marketing So You Can Sell Your Cool Apps For Some Serious Cash Review

Big Money For Your Iphone Apps: The Beginner Techie's Easy Guide On How To Make Iphone Apps With Tips On Iphone App Marketing So You Can Sell Your Cool Apps For Some Serious Cash
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Big Money For Your Iphone Apps: The Beginner Techie's Easy Guide On How To Make Iphone Apps With Tips On Iphone App Marketing So You Can Sell Your Cool Apps For Some Serious Cash ReviewThe frase "Techie" implies some valuble info in the book. There is NONE. I read the book in less then 1 hour and learn nothing. It is all vage, no specifics. So NOT worth the money!!!Big Money For Your Iphone Apps: The Beginner Techie's Easy Guide On How To Make Iphone Apps With Tips On Iphone App Marketing So You Can Sell Your Cool Apps For Some Serious Cash OverviewIt's the latest money-making trend in the tech world and every iPhone app developer out there is cashing in on the craze! Iphone app developers are so in-demand nowadays and they're making millions of dollars from their creations. Do you have the knack to develop cool apps which appeal to the mass market? What you do as a developer is design apps for the iPhone. Your apps can work exclusively for the iPhone and not for any other mobile device. You can then decide to earn from your designs by distributing them through the Apple site or sell them on your own website. If you are an amateur developer but think you can learn how to make awesome iPhone apps which other people may need or like and are very interested to make money out of your designs, then you will find this guide very helpful to you. This book is both a how-to guide and a business guide where you will get basic tips on1. How to create iPhone applications2. Creating custom applications for others3. How to market your iPhone appsPlus more very important details which you will need to help you cash in big-time on the latest Iphone craze!

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Programming the Iphone User Experience: Developing and Designing Cocoa Touch Applications Review

Programming the Iphone User Experience: Developing and Designing Cocoa Touch Applications
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Programming the Iphone User Experience: Developing and Designing Cocoa Touch Applications ReviewThe book is short, and while it has quite a number of code samples buried within it, it has only a few real gems that I thought were worthwhile. If you're looking for code examples on how to do fancy UI things with the iPhone or iPod touch - don't go here. It's really more of a conceptual overview of what an iPhone user experience should be including categorizing some common elements and patterns in use.
In the code samples, I found a useful nugget: a tidbit on how to improve the app startup/loading experience, with code samples. Otherwise most of the code samples were almost more of a "hey look, I can do the same thing that Interface Builder does, except in code" and re-hashes of example code that you can find on the web or in Apple's sample code projects. I suppose it's a lot easier than screenshots illustrating how to replicate with Interface Builder. The fact that you could do many of these patterns with Interface Builder seemed to escape comment in the text.
In terms of something to think about for how you're going to set up a user experience, it gives some patterns and anti-patterns that complement Apple's iPhone HIG. I thought at a fairly high level, those were pretty good. I didn't agree with all of them, and some segments seemed to be so wishy washy as to be useless (like wether or not to use Core Data) - but some were good too.
I wouldn't run out to go get this book and read it, but if you're looking for a paper copy of another point of view on the UI patterns of designing iPhone applications, this book might be worthwhile for you.Programming the Iphone User Experience: Developing and Designing Cocoa Touch Applications Overview
Apple's iPhone and iPod Touch not only feature the world's most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple's user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences. Using Apple's Cocoa Touch framework, you'll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. Programming the iPhone User Experience is a perfect companion to Apple's Human Interface Guidelines, and provides the practical information you need to develop innovative applications for the iPhone and iPod Touch, whether you're a CTO, developer, or UI/UX designer.

Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications
Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces
Apply your knowledge of Objective-C to the iPhone/iPod Touch framework
Customize standard UIKit views according to Apple's Human Interface Guidelines and usability principles
Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness


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Beginning Windows Phone 7 Application Development: Building Windows Phone Applications Using Silverlight and XNA (Wrox Programmer to Programmer) Review

Beginning Windows Phone 7 Application Development: Building Windows Phone Applications Using Silverlight and XNA (Wrox Programmer to Programmer)
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Beginning Windows Phone 7 Application Development: Building Windows Phone Applications Using Silverlight and XNA (Wrox Programmer to Programmer) ReviewFrom Google Translate--->
Great book to start programming in the new Windows Phone 7.
Clearly explained and very progressive in content and examples that will teach. And not only that they are well explained, they are very complete, and that goes from the basic components of an application to the use of Web services.
On the downside, and it is something you see much in the last books that are coming out, is that just touches XNA, just one chapter focuses on Silverligth. So if you want to make applications, this book is an excellent choice, but if you also want to enter the world of games, we should find something else.
Estupendo libro para comenzar a programar en los nuevos Windows Phone 7.
Claramente explicado y muy progresivo en los contenidos y ejemplos que va enseñando. Y ya no es solo que estén bien explicado, además son muy completos, ya que va desde los componentes básicos de una aplicación, hasta el uso de servicios web.
En el lado negativo, y es algo que se ve mucho en los últimos libros que están saliendo, es que apenas toca XNA, apenas un capítulo y se centra en Silverligth. Así que si quieres hacer aplicaciones, este libro es una excelente elección, pero si también quieres entrar en el mundo de los juegos, habría que buscar otra cosa.Beginning Windows Phone 7 Application Development: Building Windows Phone Applications Using Silverlight and XNA (Wrox Programmer to Programmer) OverviewDiscover the core concepts essential for developing apps for Windows Phone
Silverlight and XNA provide you with a powerful development platform and key tools for programming Windows Phone 7 series applications. This book offers a foundation for using the tools required for Windows Phone 7 development, including Visual Studio 2010 Express Edition, the Windows Phone 7 Series SDK, and Silverlight. Experienced authors provide you with detailed coverage on developing accordingly for an application's lifetime, accessing cloud services, and developing notification services.
Explains how to use the most up-to-date tools and development platforms to create applications for the Windows Phone 7
Walks you through developing notification services and location services
Demonstrates ways to generate revenue by deploying your apps to the Windows Phone Marketplace
Details the steps for enabling trial periods for applications and providing updates and new versions of apps

If you're eager to get started developing applications for the Windows Phone 7, then this is the beginner guide for you.

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Android Apps Marketing: Secrets to Selling Your Android App (Que Biz-Tech) Review

Android Apps Marketing: Secrets to Selling Your Android App (Que Biz-Tech)
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Android Apps Marketing: Secrets to Selling Your Android App (Que Biz-Tech) ReviewThis book has factual errors. It has been converted from a book about Apple and Apple's iTunes App Store to a book about Google and Google's Android Market app store, but not proof read by someone familiar with the Android Market after that conversion was done. It gets things wrong like the sections of the app store and saying that Google approves your app before it is posted. Apple approves your app, but with Google's app store your app is posted immediately, so you can see how mistakes like this crept in.Android Apps Marketing: Secrets to Selling Your Android App (Que Biz-Tech) OverviewThe Easy, Complete, Step-by-Step Guide to Marketing Your Android Apps!There are huge profits to be made in selling Android apps! But with more than 70,000 apps now available, posting your app to the Android Market is no longer enough. You need to market your app effectively. Don't know much about marketing? Don't worry: This book gives you all the step-by-step help you'll need. Top app marketing consultant Jeffrey Hughes walks you through building a winning marketing plan, crafting highly competitive apps, choosing your message, building buzz, and connecting with people who'll actually buy your app. Packed with examples, this book makes Android apps marketing easy! You'll learn how toIdentify your app's unique value, target audience, and total message

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Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game Review

Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game
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Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game ReviewHaving nearly finished the book I thought it would be a good idea to write a review.
Reading the last review I felt even more compelled to write my own. The last reviewer really hasn't got a clue about what this book is about! He tries to pitch it as a book that covers many different technologies in great detail and fails. There is a note on the first page of chapter 2 that tells that totally contradicts what he says.
Note
It is not intended that this book will teach you how to develop in Objective-C or C or teach you everything you need to know about the other technologies in their own right; there are many excellent books and online resources that cover OpenGL and OpenAL in greater detail. We will however cover these topics in enough detail to allow you to understand why we are using them and how.
Thats what I love about this book! It tells you how to write an entire game from start to finish and doesn't bore you with incredibly complex algorithms or low level code or the ins and outs of every technology.
As for the game engine you write, it's very modular so you can include only the bits you need in your game. I wanted to recreate the JetPack game I played when I was younger. With this book I'm well on the way. It's saved me a huge amount of time trying to learn from other resources on the net.
Their forum and blog is quite active too, I've posted a few questions and they've answered promptly.Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game OverviewGet Started Fast with iOS Game ProgrammingSince the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad "Gold Rush" is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they can actually be quite easy, and Learning iOS Game Programming is your perfect beginner's guide. Michael Daley walks you through every step as you build a killer 2D game for the iPhone. In Learning iOS Game Programming, you'll learn how to build a 2D tile map game, Sir Lamorak's Quest: The Spell of Release (which is free in the App Store). You can download and play the game you're going to build while you learn about the code and everything behind the scenes. Daley identifies the key characteristics of a successful iPhone game and introduces the technologies, terminology, and tools you will use. Then, he carefully guides you through the whole development process: from planning storylines and game play all the way through testing and tuning. Download the free version of Sir Lamorak's Quest from the App Store today, while you learn how to build the game in this book.Coverage includesPlanning high-level game design, components, and difficulty levels

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HTML, CSS, and JavaScript Mobile Development For Dummies Review

HTML, CSS, and JavaScript Mobile Development For Dummies
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HTML, CSS, and JavaScript Mobile Development For Dummies ReviewIf it were 2002, this book perhaps would be a fit. Great introduction of HTML 5 and CSS3 (and I mean Introduction). For a book just coming out: No mention of jquery, or any other framework that, yes are surfacing, but been around long enough for the author to know about them. Not even Dreamweaver's Jquery Mobile upgrade. Ordered several books this was the last to come. Like I said, the design elements are fitting for old school design. Sending back tomorrow?HTML, CSS, and JavaScript Mobile Development For Dummies OverviewLearn to build and optimize attractive, functional web sites for smartphones
Today, mobile devices outnumber desktop and laptop computers three to one. Skill in developing web sites that work on mobile devices is in demand, and this friendly, step-by-step guide shows how to build and optimize sites using HTML5 and other standard web development tools.Building web sites that work for all types of smartphones and tablets, including iPhones, iPads, Android devices, and BlackBerry devices is a skill much in demand as mobile devices outpace both desktop and laptop computers, and this book gets you started.
Guides you through creating and optimizing mobile sites with HTML, CSS, and JavaScript
Covers HTML5, WebKit extensions, platform variations, accommodating different browsers, security issues, and making mobile sites richer with Flash, graphics, and video
Includes code for differences in mobile app design and navigation, including touch devices

HTML, CSS, and JavaScript Mobile Web Development For Dummies makes it easy to start developing great sites for mobile devices.

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Pro Android Python with SL4A Review

Pro Android Python with SL4A
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Pro Android Python with SL4A ReviewI've been programming computers for about thirty years, but have just started programming on the Android platform in the last few months. I found this to be a great book that not only explains the SL4A (Scripting Layer for Android), but also provides a great primer for the underlying Android architecture. The book starts with an easy to understand explanation of the Android SDK & API, as well as the Eclipse development platform. The book covers the initial setup of the SDK under Windows & Linux. For my own development I am running Linux in Virtualbox, and while I was already setup, I found the setup instructions comprehensive. Adding SL4A to the phone took only a few minutes, and I was writing scripts to send SMS messages and do other cool things in just a few minutes more.
The book then delves into the SL4A platform (which offers a variety of languages in addition to Python). SL4A & Python also provide extensive access to the Android platform's wide range of features. I was especially impressed with the range of examples provided. One of the weaknesses I often find in programming books is that the examples can be contrived and not as helpful as they might be. This book provides great examples, and reading each one reinforces how much you can do with scripting.
In addition to the batch-like scripting, SL4A offers various dialog and HTML user interface options, and the book goes into what is necessary to provide these features. It concludes with a discussion of the steps needed to package your scripts for distribution.
My overall feeling about the book is favorable, and I can recommend it to anyone who wants to start Android development who has at least an intermediate level of programming experience.
Pro Android Python with SL4A Overview
Pro Android Python with SL4A is for programmers and hobbyists who want to write apps for Android devices without having to learn Java first. Paul Ferrill leads you from installing the Scripting Layer for Android (SL4A) towriting small scripts, to more complicated and interesting projects, and finally to uploading and packaging your programs to an Android device. Android runs scripts in many scripting languages, but Python, Lua, and Beanshell are particularly popular. Most programmers know more than one programming language, so that they have the best tool for whatever task they want to accomplish. Pro Android Python with SL4A explores the world of Android scripting by introducing you to the most important open-source programming languages that are available on Android-based hardware. Pro Android Python with SL4A starts by exploring the Androidsoftware development kitand then shows you how to set up an Eclipse-based Android development environment. You then approach the world of Android programming by using Beanshell, which runs on the Dalvik, and learning how to write small programs to administer an Android device. Next, discover how Lua, a lightweight language perfectly suited for scripting on smaller devices, can work with Android. Lua can be used for small but important tasks, like SMS encryption and synchronizing photos with flickr. Last, but certainly not least, you will discover the world of Python scripting for SL4A, and the power contained within the full range of Python modules that can combine with the Android SDK. You'll learn to write small location-aware apps to get you started, but by the end of this book, you'll find yourself writing fully GUI-fied applications running on the Android desktop! Pro Android Python with SL4A is rounded out with a chapter on distributing and packaging scripts, a skill that you'll find very useful as you reach out to a wider audience with your programs.

What you'll learn
Understand the SL4A
Explore the Androidsoftware development kit
Write scripts to administer an Android phone
Write and execute full Python and applications
Learn how to write simple apps using Facades
Explore the full Android development process, from development to packaging

Who this book is for
This is a book for beginning and intermediate Android developers, and a book for anyone coding in Python, Lua or exploring Beanshell.

Table of Contents
Introduction
Getting Started with Android Scripting
Navigating the Android SDK
Developing Androids Scripts with Eclipse
Exploring the Android API
Background Scripting
Python Utilities
Python Dialog-Based GUIs
Python for GUI with WebUI
Packaging and Distributing Your Scripts


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The Business of iPhone App Development Review

The Business of iPhone App Development
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The Business of iPhone App Development ReviewIn order to get a jump on this a few weeks ahead of print, I got the e-book version direct from Apress.
And what a treasure trove of great ideas & resources it is! Anyone interested in the business side of doing iPhone apps (and indeed, mobile apps in general) will find a lot of valuable info here.
In fact, this has to be one of the most comprehensive surveys of information & hard-won wisdom in the entire mobile sector (and much of this knowledge could certainly be applied to other platforms as well).
The author(s) cover an array of different topics, including:
- doing effective market research
- a great section on intellectual property and legal issues
- user interface design tips
- pricing strategies and case studies of different business models
- methods of distribution
- how to write an effective press release
- savvy marketing via web, blogs, Facebook, Twitter, et al
- and more ...
Moreover, they've have mapped out the chapters to correspond very logically into Planning / Development / Release phases ... and most importantly, the content consistently exudes experience and insight.
So, bottom line: I'd say this title is a no-brainer for anyone serious about doing business in the still-nascent -- and largely uncharted -- mobile space.
And as for me, I'm especially looking forward to perusing this little gem even more ... on my shiny new iPad. :)
Sweet!
~~~
Apress has created a number of great titles in just the past year or so, and if this is any indication of what's to come, they'll continue to be a preferred vendor for this kind of informative content.The Business of iPhone App Development OverviewThe Business of iPhone App Development is the book every iPhone and iPod touch developer NEEDS to own to maximize their chances for success on Apple's iTunes App Store. This is the only guide devoted just to the business aspects of developing great iPhone.

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Android Recipes: A Problem-Solution Approach Review

Android Recipes: A Problem-Solution Approach
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Android Recipes: A Problem-Solution Approach ReviewThis is book is an excellent addition to the bookshelf of any serious android developer. Android Recipes is primarily geared toward an experienced android developer. However, even a beginning android developer (with a solid understanding of the Java programming language) will find it beneficial. What sets this book apart from most is its clear, concise explanations. I have tested and implemented many of the solutions in this book. After reading Chapter 5: Persisting Data, I was able to implement a content provider of my own in no time.
Pros: Clear, concise explanations of complex topics. Code examples available on-line.
Cons: NoneThis is the best android book I have read so far, and I definitely recommend it to anyone serious about Android development.Android Recipes: A Problem-Solution Approach Overview
Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Androidappears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets. Android Recipes: A Problem-Solution Approach guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. In this book, you'll start off with a recap of Android architecture and app fundamentals, and then get down to business and build an app with Google's Android SDK at the command line and Eclipse. Next, you'll learn how to accomplish practical tasks pertaining to the user interface, communications with the cloud, device hardware, data persistence, communications between applications, and interacting with Android itself. Finally, you'll learn how to leverage various libraries and Scripting Layer for Android (SL4A)to help you perform tasks more quickly, how to use the Android NDK to boost app performance, and how to design apps for performance, responsiveness, seamlessness, and more. Instead of abstract descriptions of complex concepts, in Android Recipes, you'll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs. This can save you a great deal of work over creating a project from scratch!

What you'll learn
Discover Android architecture and various Android-specific APIs
How to develop a unit conversion app in the context of command-line/Android SDK and Eclipse/Android SDK environments
How to accomplish various tasks related to the user interface and more
How to use external libraries to save time and effort
How to quickly develop an app using the Scripting Layerfor Android (SL4A) tool
How to boost app performance by using the Android NDK
Guidelines for designing filtered apps, performant apps, responsive apps, and seamless apps

Who this book is for
Newcomers to Android, as well as more accomplished Android developers.

Table of Contents
Getting Started with Android
User Interface Recipes
Communications and Networking
Interacting with Device Hardware and Media
Persisting Data
Interacting with the System
Working with Libraries
Scripting Layer for Android
Android NDK
App Design Guidelines


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The Business of iPhone and iPad App Development: Making and Marketing Apps that Succeed Review

The Business of iPhone and iPad App Development: Making and Marketing Apps that Succeed
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The Business of iPhone and iPad App Development: Making and Marketing Apps that Succeed ReviewAs an independent developer I came across the first edition of this book while browsing Barnes and Noble. It seemed like something I should read, although like most developers the thought of devoting time to learning about best business and marketing practices was about as exciting as washing socks. Consequently I barely looked at the book as it gathered dust on my shelf. Fortunately this updated and expanded edition came along just before I embarked on my first serious paid app development project. The first 8 pages alone made it clear to me how much more there is to developing and selling a successful iOS app than I would ever have imagined. I figured if I developed a great app and did some cursory marketing via forums, blogs etc that from there word of mouth would get the rest of the job done for me. I was wrong. WAY wrong.
This book should be considered a must-have for any iOS dev - independent or otherwise. It takes you from pre-development planning (that's right - you've already missed some opportunities if you have blindly begun development without considering some of the tips provided here) through intellectual property protection, in-app social marketing, pricing strategies, advertising etc. to app submission, release and ongoing marketing. The content of this book not only helps you to market your app but it also informs your design decisions so that your app helps to sell itself. Yes - there is additional work required beyond the coding we prefer to focus on, but it is this additional effort that enables us to take advantage of all that hard work creating our apps. Buy this book and read it before your project begins. It will open your eyes and undoubtedly help you succeed.The Business of iPhone and iPad App Development: Making and Marketing Apps that Succeed Overview
The phenomenal success of the iPhone, iPad and the iPod touch has ushered in a "gold rush” for developers, but with well over 300,000 apps in the highly competitive App Store, it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your iOS app requires a lot of organization and some strategic planning. Updated and expanded for iOS 4, this bestselling book will show you how to incorporate marketing and business savvy into every aspect of the design and development process, giving your app the best possible chance of succeeding in the App Store. The Business of iPhone and iPad App Development was written by experienced developers with business backgrounds, taking you step-by-step through cost effective marketing techniques that have proven successful for professional iOS app creators-perfect for independent developers on shoestring budgets. No prior business knowledge is required. This is the book you wish you had read before you launched your first app!

What you'll learn
Analyze your ideas and competition, and identify your audience to evaluate sales potential.
Protect your business and intellectual property and avoid potential legal hassles.
Transform your iOS app into a powerful marketing tool.
Build synergy with in-app cross-promotion and social media, and Apple's Game Center.
Utilize revenue-generating business models such as in-app advertising and In-App Purchase. Includes extensive coverage of the iAd framework and the Store Kit API.
Improve usability and implement effective testing.
Create a pre-release buzz online with Twitter, Facebook, blogs, and a dedicated website.
Successfully navigate the App Store submission process.
Execute a post-release marketing strategy with press releases, app reviews, promotional sales and giveaways.

Who this book is for
This book is for any developer looking to build a successful business selling iPhone, iPod touch, and iPad apps in Apple's iTunes App Store. All the code examples included in this book can be downloaded from http://iphonebusinessbook.com/.

Table of Contents
Seeing the Big Picture in a Crowded App Store Marketplace
Doing Your Homework: Analyzing iOS App Ideas and Performing Competitive Research
Protecting Your Intellectual Property
Your iOS App Is Your Most Powerful Marketing Tool
Social Inception: Promoting Your Apps Within Apps
Money for Nothing: When It Pays to Be Free
Monetizing Free Apps with iAd and Other In-App Advertising Opportunities
Exploring the Freemium Model with In-App Purchase
Testing and Usability: Putting Your Best Foot Forward
Get the Party Started! Creating a Prerelease Buzz
Keys to the Kingdom: The App Store Submission Process
Increasing Awareness for Your iOS App
Online Resources for App Research and Marketing


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Droid Pocket Guide, The (2nd Edition) (Peachpit Pocket Guide) Review

Droid Pocket Guide, The (2nd Edition) (Peachpit Pocket Guide)
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Droid Pocket Guide, The (2nd Edition) (Peachpit Pocket Guide) ReviewWe are now staring to develop content for the Android Marketplace and I needed to catchup quick with what is possible on the Droid Operating system and its user interface. With this book I got a quick understanding of all that plus the multiple device form factors and was able to think through some design scenarios in front of a client with out looking stupid! Thanks JasonDroid Pocket Guide, The (2nd Edition) (Peachpit Pocket Guide) OverviewHere is your essential companion to the Android-powered Droid smartphone. The Droid Pocket Guide, Second Edition, steers you through how to:
Set up and quickly start using your Droid smartphone.
Make and receive calls and text messages.
Send email and synchronize your mail with your Gmail account.
Surf the Web with the built-in Android browser.
Search y our phone and the Web by voice.
Browse and download apps int he Android Marketi.
Find your place in the world, using the phone's GPS and Google Maps Navigation.
Keep track of your contacts and calendar--and, of course, sync your phone with your Google account.
Shoot and instantly review photos and videos with the built-in camera.


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Building Android Apps with HTML, CSS, and JavaScript Review

Building Android Apps with HTML, CSS, and JavaScript
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Building Android Apps with HTML, CSS, and JavaScript ReviewI had bought an iPad when they were first announced. I had the expressed intention of creating some very specific apps; I did not need Wired Magazine to tell me that mobile apps are the future.
My plans were delayed by Apple's delay in releasing a new iPad OS. I didn't want to waste a lot of time struggling with things in the original OS that might become easier in the next.
I'd rather not struggle at all. As I have gotten older, the thrill of twisting C and C++ to my will is far less alluring than it used to be. Honestly, there is no allure left at all: I saw learning the Apple API as an onerous but necessary task. I was not looking forward to it.
Then this book arrived and opened my eyes. Yes, there is that "Android" in the title, but this is really about building device agnostic apps and I saw that long before the author off handedly mentioned iPhones in Chapter 7. Yeah, baby - if you think I was reluctant to learn Apple API's, well, that's nothing compared to how I feel about futzing around with Java to drive Android stuff. No thank you. But CSS and Javascript? That's different.
Not that I still don't have a learning curve. I have done very little with CSS or Javascript because of browser quirks. I realized that Jquery could smooth a lot of that out for me, but I just did not have enough of a need to invest any time learning that either. Mobile apps provides that incentive.
This book opened my eyes to a lot of possibilities I was just not aware of. For example, I did not know about the Web SQL Database abilities in HTML5. The author said that rocked his world; well, it rocked mine also.
I am looking forward to sitting down and playing with the ideas this book has exposed me to. This really changes my plans, and this is one case where I am very happy to veer off course. Jquery, here I come!Building Android Apps with HTML, CSS, and JavaScript Overview
If you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications. This hands-on book shows you how to use these open source web standards to design and build apps that can be adapted for any Android device -- without having to use Java.

You'll learn how to create an Android-friendly web app on the platform of your choice, and then convert it to a native Android app with the free PhoneGap framework. Discover why device-agnostic mobile apps are the wave of the future, and start building apps that offer greater flexibility and a broader reach.

Learn the basics for making a web page look great on the Android web browser
Convert a website into a web application, complete with progress indicators and more
Add animation with jQTouch to make your web app look and feel like a native Android app
Take advantage of client-side data storage with apps that run even when the Android device is offline
Use PhoneGap to hook into advanced Android features -- including the accelerometer, geolocation, and alerts
Test and debug your app on the Web under load with real users, and then submit the finished product to the Android Market
This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html.

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Pro Android Web Apps: Develop for Android using HTML5, CSS3 & JavaScript (Books for Professionals by Professionals) Review

Pro Android Web Apps: Develop for Android using HTML5, CSS3 and JavaScript (Books for Professionals by Professionals)
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Pro Android Web Apps: Develop for Android using HTML5, CSS3 & JavaScript (Books for Professionals by Professionals) ReviewI was up and running fast! Coming in with little web experience and some general programming experience I was worried (1) I would get lost quick or (2) I'd get frustrated with my lack of progress, but neither happened. In fact I found I was moving at a pretty good clip. The authors start you at the beginning (approachable) but quickly get into interesting material. By the end of the book you've got a live beautiful app that has covered most everything you might want to do (comprehensive). It was motivating to accomplish so much, in such little time (productive). If you are looking to cut your chops on the future of the web, look no further.
Specifically, they take you from a simple to-do list, then to local storage, cloud storage, maps, social apis, graphics/animation, etc. You'll be in html, css, javascript the whole time with the help of Google App Engine, jsonengine, and others.Pro Android Web Apps: Develop for Android using HTML5, CSS3 & JavaScript (Books for Professionals by Professionals) Overview
Developing applications for Android and other mobile devices using web technologies is now well within reach. When the capabilities of HTML5 are combined with CSS3 and JavaScript, web application developers have an opportunity to develop compelling mobile applications using familiar tools. Not only is it possible to build mobile web apps that feel as good as native apps, but to also write an application once and have it run a variety of different devices. While the HTML5 specification is still evolving, there is a lot that can be used right now to build mobile web apps. Mobile web apps are now starting to provide many of the features that were once only available to native-language-based apps in Java, Objective-C, etc. Pro Android Web Apps teaches developers already familiar with web application development, how to code and structure a web app for use on the Android mobile platform.

Understand both the why and how of mobile web app development, focusing on the Android platform.
Learn how to structure mobile web apps through a number of practical, real-world application examples.
Discover what cloud platforms such as Google AppEngine have to offer Android web apps, for both hosting web apps and providing device to cloud data synchronization solutions.
Get a real picture of the status of HTML5 on Android and other mobile devices, including some things to watch out for when building your own applications.
Understand the capabilities of the web application stack, and how to complement those with native bridging frameworks such as PhoneGap to access native features of the device.
Gain an understanding of the different UI frameworks that are available for building mobile web apps.
Learn how to include mapping and leverage location-based services in mobile web apps to create engaging mobile experiences.
Enable social integration with your Android web app and gain access to millions of potential users.

After reading this book, you will not only have a greater understanding of the world of web apps on Android, but also how to leverage additional tools and frameworks to increase the reach of your mobile web apps. Additionally, through the practical samples in the book you will have been given solid exposure of where both the opportunities and challenges lie when building mobile apps the web way.

What you'll learn
What Android web apps can do, and when to use web development rather than native development to create an application.
How to use existing JavaScript and CSS frameworks to create rich mobile user interfaces.
When to use HTML5 and when to use a native bridging framework to access native Android functionality.
Connext with cloud services and APIs to build engaging location based services and games.
Enable social integration with your Android web app and gain access to millions of potential users.

Who this book is for
This bookis targeted at web developers looking to transfer their skills over to mobile application development.Readers will understand that Android is continuing to gain momentum in the marketplace and will want to build an application specifically for that platform.They will have a strong desire to use web technologies rather than the native tools to build applications, either due to personal taste or to gain cross-platform mobile portability for the majority of their application code.

Table of Contents
Getting Started
Building a Mobile HTML Entry Form
HTML5 Storage APIs
Constructing a Multipage App
Synchronizing with the Cloud
Competing with Native Apps
Exploring Interactivity
Location Based Services and Mobile Mapping
Native Bridging with PhoneGap
Integrating with Social APIs
Mobile UI Frameworks Compared
Polishing andPackaging an App for Release
The Future of Mobile Computing
Appendix: Debugging Android Web Apps




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